Samuel Beek in iOS development basics

Great article on the geometry of iOS apps!

iOS Fundamentals: Frames, Bounds, and CGGeometry

Working with CGPoint, CGSize, and CGRect structures isn't difficult if you're used to a language that supports the dot syntax. However, programmatically positioning views or writing drawing code is verbose and can become difficult to read. In this tutorial, I'd like to clear out a few misconceptions about frames and bounds, and introduce you to CGGeometry, a collection of structures,

Read on

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